Spicy new types of weapon, including beams, magna-rail and HunTR guns.Rules for constructing a League army, including five powerful named Leagues, and a good set of custom choices.Lore for the Leagues of Votann – just what have they been up to all this time?. The army wants to move up over the first couple of turns to occupy every objective up to and on the mid-line of the table, then grind the opponent to dust as they try and shift them from that position, and they’ve very much got the guns and defences to pull that off. The Leagues of Votann are, ultimately, Space Dwarves, and they play pretty much exactly how you’d expect! Their infantry is slow but durable, they’ve got some cracking weapons and technology, and some mighty heroes who bring powerful buffs to bear in charge. Massive thanks, as ever, to Games Workshop for sending us the Votann Army Box and Codex to review. Join Shane Watts and James “One_Wing” Grover as they dive into the new book. They are now the Leagues of Votann, and they’re here to shake up the landscape of the 41st Millenium. It’s very rude, and it makes them very mad, and you will not enjoy what happens to you when they’re mad. But finally, incredibly, the faith of the few who held true is rewarded, and the Squats are back!ĭon’t call them that though. As so many years passed, even most believers eventually gave up hope, moving on to pastures less green and new armies. Many denounced these tales as mere myths, fanciful tales from a more innocent age, where rules were consigned to transient paper alone, and all battles were fought with their participants astride magnificently green bases. For over a decade, furtive whispers have told the tale of a faction that once walked the battlefields of the 41st millennium, descendants from ancient Terra who had taken a very different path from most of humanity.
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